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Knowledge Quest

Jumping into the World of Virtual and Augmented Reality (Volume 47, No. 4, pgs 22-27)

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Virtual reality is “very likely to drive technology planning and decision-making over the next five years,” according to a 2016 report. Whether you have a well-equipped VR lab or are still questioning how to get started, it’s clear that virtual, augmented, and mixed reality experiences are not fads soon to fade away. Janine Johnson explores the differences between the different technologies and ways they can be used with a school’s curriculum.


Tags: Articles

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